This Game is basically a Tower defense game where the player has to build tower and upgrade them so as to defeat the enemy troops that are invading his/her territory.

The Game Starts with a Menu screen that has Play, Information and Exit.

Menu/start Screen

The Play button allows the player to start level 1 of the game. But before playing the game you may need to check the tutorial first on the Infomation menu.

How to play

These are the basics that one needs to know in order to play the game.

Playing the Game.

playing game

When the game is started the above screen shows. The small black boxes are where you place your fighters/tower. The fighters will automatically shoot at the enemy troops and the aiming is also done automatically.

To explain the game play more:
Enemy troops come in in waves and if each wave is defeated successfully the boss shows up, which is a bit difficult to defeat hence the need for more towers that have been upgraded.

When the Game Starts the player has about $60 which is enough to but two fighter towers. The $ symbol represents the amount one has, the -$ symbol represents the amount needed to buy one fighter tower.
To upgrade a tower you need at least $15 .
The Heart Icon represents the players life count, when the count reaches 0 the game ends,
The enemy troops come in as per wave, whenever the timer reaches 0 a new wave of enemy troops moves in.

Game Assets

Most of the assets used in this game were originally created by the team, only the background for the Menu screen and the Information screen where sourced from google.

Contributions
Fauzan: Made the basic game framework and a few of the assets that are in the game. Made also the initial pathing and game layout.

Stanlly: Improved pathing, cleaned up some of the bugs, developed majority of the assets used in the game, visual design & QA.

Ellis: Worked on QA, developed the start up menus for the game.

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